![]() ![]() ![]() For example, if your computer has a hiccup, and one frame saves out weird, first saving the image sequence allows you to only resave that one weird frame before rendering. This means that you will need to find a good place to stick your frames before you can start rendering. If you only do throwaway animations, you can use a spot on your hard-drive with enough room and select Delete Sequence After Rendering. This will get suffixed with a number depending on the frame. The file format to export the sequence to. The usual export options can be modified with …. Some people prefer to use a flash-drive or perhaps a harddrive that is fast. The first frame of the range of frames you wish to adjust. Automatically set to the first frame of your current selection in the timeline. This is useful when you only want to re-render a little part. Last FrameĪs above, the last frame of the range of frames you wish to adjust. Automatically set to the last frame of your current selection in the timeline. The frames are named by using Base Name above and adding a number for the frame. This allows you to set where the frame number starts, so rendering from 8 to 10 with starting point 3 will give you images named 11 and 15. Useful for programs that don’t understand sequences starting with 0, or for precision output. All except GIF have extra options that can be manipulated via …. Location and name of the rendered animation. If you don’t have this, Krita cannot render an animation. ![]()
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